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QMJHL Members vote amendments to fighting regulations

 

LONGUEUIL, QC – The Quebec Major Junior Hockey League announced new amendments to its playing rules as voted by the Assembly of Members in a meeting held by videoconference earlier today. These changes become effective immediately.

RULE 47 – All players involved in a fight will now be assessed a misconduct penalty (duration of ten minutes) which will be added to the major penalty (five minutes), except if a player involved is considered an instigator or an aggressor. An automatic 1-game suspension will be assessed after the third fight, and for any additional fight.

Here is a table that breaks down the different in-game situations in which penalties will be assessed for fighting (2019-20 vs. 2020-21):

 

Game situation 2019-2020 2020-2021
Fighting Code 2-2 Major penalty Major penalty + Misconduct penalty
Code 4-1 Agressor Automatic 1-game suspension Automatic 1-game suspension
Code 4-1 Agressor – Goaltender judged aggressor against a player Automatic 5-game suspension Automatic 5-game suspension
Code 4-1 Agressor – Goaltender judged aggressor on another goaltender Automatic 10-game suspension Automatic 10-game suspension
Code 1-4, 2-2 and 3-4 Instigator

 

Minor penalty, major penalty and misconduct penalty Minor penalty, major penalty, and misconduct penalty
Code 1-4, 2-2 Instigator

 

Minor penalty and major penalty This situation will not be available anymore
Code 4-2 in the last 5 minutes of play with a two-goal differential Game misconduct penalty Game misconduct penalty
 

Code 1-4, 2-2 and 4-4 Instigator in the last 5 minutes of play or in overtime

Minor penalty, major penalty, and game misconduct penalty Minor penalty, major penalty, game misconduct penalty
Code 4-3 Fight between a player and a goaltender Automatic 5-game suspension Automatic 5-game suspension
Code 4-6 Second fight by the same player during the same stoppage of play Game misconduct penalty Game misconduct penalty
Code 4-7 Second fight during the same stoppage of play Automatic 1-game suspension Automatic 1-game suspension
Code 4-10 Staged fight Automatic 1-game suspension Automatic 2-game suspension
Accumulation of code 2.2 Automatic 1-game suspension starting with the 11th fight a- Automatic 1-game suspension starting with the 3rd fight

b- Automatic 1-game suspension for any additional fight

Accumulation of codes 3.4, 4 and 5 Starting with a 4th infraction, an automatic 1-game suspension Starting with a 4th infraction, an automatic 1-game suspension
Players involved in the first battle during the warm-up period

 

Automatic 10-game suspension Automatic 10-game suspension

 

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